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Vality's Bitter Coast Tree Replacer & Bitter Coast Addon
Created by Vality7
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REQUIREMENTS:
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Morrowind only
Recommended addition though not required: Connary's Bitter Coast Retexture (though make sure you install mine after his)
If you like this mod check out my Balmora Addon.
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ABOUT THIS MOD:
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Bitter Coast Tree Replacer
This mod replaces all the 'leafy' Bitter Coast trees (1,2,5,7) with my own
"speedtree" like trees. The technique was used in Oblivion, where the
leaves are made out of flat plane billboards that rotate with the camera.
Bitter Coast Addon
A plugin that adds many more trees to the Bitter Coast, I hand placed lots
around the whole region from Seyda Neen to Hlormaren. It is intented to be used with the tree replacer, this further helps to give the region a more dense atmosphere.
Versions
Version 3.0: New leaf texture, restored vine quality.
Version 4.0: Same as v3 but with more trees and
flora added, and a few of the tree's heights are doubled giving an
overall much better look. However because they replace the tree meshes,
any mods that use these trees (flora_bc_tree_01 & flora_bc_tree_02) will also have their size affected, in which case you might want v3.
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INSTALLATION:
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- Extract all files to the Data Files directory.
- Load the plugin.
- Enjoy.
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PLAYING THIS PLUGIN:
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You'll find the Bitter Coast region is a lot more dense with many new trees all hand placed.
If you don't use the plugin, you'll find your trees simply replaced with my
trees and there will be no extra trees anywhere. To me it feels a little too
barren without the plugin - to keep to my intended look I reccomend you use it, at least try it to see if you like it. I also reccomend Connary's textures as linked above, they make this mod look so much better.
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KNOWN ISSUES, BUGS OR CONFLICTS:
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* This will conflict with any Bitter Coast tree replacers.
* If using the plugin this may conflict with any mod that edits the areas
around the Bitter Coast, mods such as Seyda Neen expansions. I've placed
trees just randomly everywhere, and they will very likely be placed where your buildings are placed. So feel free to remove or move the conflicting trees in the CS if you wish.
* There will likely be a framerate hit if you're using an older PC
when using the plugin. If it's too much of a hit you can remove as many trees in the CS as is needed. I reccomend using FPS Optimizer to help with any FPS issues.
* The tree trunks, vines and moss will use your textures, but the leaves use a new texture. So if you're using a texture replacer that changes the bark and moss, my leaves may possibly look out of place, but I reccomend Connary's Bitter Coast textures above all others.
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VERSION HISTORY
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1.0 - Initial release
2.0 - Fixed collision and lighting (Thanks to Symon69 for the collision fix)
3.0 - New leaf texture, Restored detail of original vines
4.0 - Edited scale of some trees by up to 2x so that there is more variance in size, Added a few more trees and flora
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INCOMPATIBILITIES & SAVED GAME WARNINGS:
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This should have no affect on your save games, feel free to back up incase.
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USAGE:
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If you want to use these as a resource, please contact me first.
EMAIL: Vality7@gmail.com











